# Substance look and feel - color scheme bundles

A color scheme bundle is a set of information that allows painting controls in a specific decoration area. The `org.jvnet.substance.api.SubstanceColorSchemeBundle` contains all the APIs officially supported by Substance color scheme bundles.

The `org.jvnet.substance.api.ComponentState` enumerates all available component states. There are three main component state groups (active, default and disabled), and each group can contain multiple control states. The basic definition of a color scheme bundle assigns a color scheme to each component state group, using the following constructor:

`/**
* Creates a new color scheme bundle.
*
* @param activeColorScheme
* The active color scheme of this bundle.
* @param defaultColorScheme
* The default color scheme of this bundle.
* @param disabledColorScheme
* The disabled color scheme of this bundle.
*/
public SubstanceColorSchemeBundle(SubstanceColorScheme activeColorScheme,
SubstanceColorScheme defaultColorScheme,
SubstanceColorScheme disabledColorScheme)`

Here is a screenshot of three buttons (active, default and disabled) under the core Business Black Steel skin:

Here is the relevant code snippet:

`SubstanceColorScheme activeScheme = new SteelBlueColorScheme()
.tint(0.15);
SubstanceColorScheme defaultScheme = new MetallicColorScheme()
.tint(0.05);
SubstanceColorScheme disabledScheme = new LightGrayColorScheme()
.tint(0.05);
// the default color scheme bundle
SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, defaultScheme, disabledScheme);`

The following API allows specifying a custom color scheme for a specific component state:

`/**
* Registers a color scheme for the specific component state.
*
* @param stateColorScheme
* Color scheme for the specified component state.
* @param states
* Component states.
*/
public void registerColorScheme(SubstanceColorScheme stateColorScheme,
ComponentState... states)`

For example, you can use this API if you want to visualy distinguish between buttons in rollover state and rollover selected state. Here is a screenshot of buttons in different states under the core Office Silver 2007 skin:

Here is the relevant code snippet:

`// register state-specific themes on rollovers and selections
defaultSchemeBundle.registerColorScheme(new BlendBiColorScheme(
new OrangeColorScheme(), new SunGlareColorScheme()
.saturate(-0.1), 0.4),
ComponentState.ROLLOVER_UNSELECTED);
defaultSchemeBundle.registerColorScheme(new BlendBiColorScheme(
new OrangeColorScheme(), new SunsetColorScheme(), 0.3),
ComponentState.ROLLOVER_SELECTED);
defaultSchemeBundle.registerColorScheme(new BlendBiColorScheme(
new RaspberryColorScheme(), new SunsetColorScheme(), 0.6)
.saturate(0.2), ComponentState.PRESSED_SELECTED);
defaultSchemeBundle.registerColorScheme(new BlendBiColorScheme(
new RaspberryColorScheme(), new SunsetColorScheme(), 0.2),
ComponentState.PRESSED_UNSELECTED);`

It is possible to specify a custom alpha value for controls in some states. This can be useful if you want to use the same color scheme for both default and disabled states, and have disabled controls painted with a custom alpha translucency (making them blend with the background). Use the following API:

`/**
* Registers a color scheme for the specific component state.
*
* @param stateColorScheme
* Color scheme for the specified component state.
* @param alpha
* Alpha channel for the color scheme.
* @param states
* Component states.
*/
public void registerColorScheme(SubstanceColorScheme stateColorScheme,
float alpha, ComponentState... states)`

Here is sample code from the core Autumn skin that uses the same color scheme for default and disabled states, setting alpha channel to 60% for the disabled states:

`SubstanceColorScheme activeScheme = new ActiveScheme();
SubstanceColorScheme defaultScheme = new DefaultScheme();
SubstanceColorScheme disabledScheme = defaultScheme;
SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, defaultScheme, disabledScheme);
defaultSchemeBundle.registerColorScheme(disabledScheme, 0.6f,
ComponentState.DISABLED_UNSELECTED);
defaultSchemeBundle.registerColorScheme(activeScheme, 0.6f,
ComponentState.DISABLED_SELECTED);`

The highlight painters are used to paint highlight areas on such components as lists, tables, table headers, trees and menus. Use the following APIs to specify custom highlight color schemes for specific component states, along with custom alpha values:

`/**
* Registers a highlight color scheme for the specific component state if
* the component state is not <code>null</code>, or a global highlight color
* scheme otherwise.
*
* @param stateHighlightScheme
* Highlight color scheme for the specified component state.
* @param states
* Component states. If <code>null</code>, the specified color scheme
* will be applied for all states left unspecified.
*/
public void registerHighlightColorScheme(
SubstanceColorScheme stateHighlightScheme, ComponentState... states)
/**
* Registers a highlight color scheme for the specific component state if
* the component state is not <code>null</code>, or a global highlight color
* scheme otherwise.
*
* @param stateHighlightScheme
* Highlight color scheme for the specified component state.
* @param alpha
* Alpha channel for the highlight color scheme.
* @param states
* Component states. If <code>null</code>, the specified color scheme
* will be applied for all states left unspecified.
*/
public void registerHighlightColorScheme(
SubstanceColorScheme stateHighlightScheme, float alpha,
ComponentState... states)`

Here is an example of using the first API to specify a custom global highlight color scheme in the core Business Blue Steel skin:

`SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, defaultScheme, disabledScheme);
defaultSchemeBundle
.registerHighlightColorScheme(new BlendBiColorScheme(
new TerracottaColorScheme(), new SunGlareColorScheme(),
0.5).tint(0.2));`

And here is an example of using the second API to specify custom alpha values for highlighting under different component states:

`SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, defaultScheme, disabledScheme);
defaultSchemeBundle.registerHighlightColorScheme(activeScheme, 0.6f,
ComponentState.ROLLOVER_UNSELECTED);
defaultSchemeBundle.registerHighlightColorScheme(activeScheme, 0.8f,
ComponentState.SELECTED);
defaultSchemeBundle.registerHighlightColorScheme(activeScheme, 0.95f,
ComponentState.ROLLOVER_SELECTED);
defaultSchemeBundle.registerHighlightColorScheme(activeScheme, 0.8f,
ComponentState.ARMED, ComponentState.ROLLOVER_ARMED);`

The border painters are used to paint component borders. Use the following APIs to specify custom border color schemes for specific component states:

`/**
* Registers a border color scheme for the specific component state if the
* component state is not <code>null</code>, or a global border color scheme
* otherwise.
*
* @param stateBorderScheme
* Border color scheme for the specified component states.
* @param states
* Component states. If <code>null</code>, the specified color scheme
* will be applied for all states left unspecified.
*/
public void registerBorderColorScheme(
SubstanceColorScheme stateBorderScheme, ComponentState... states)`

Here is an example of using this API in the core Magma skin to specify a darker color scheme to be used on controls in active states (that have their background filled with a bright color scheme):

`SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, defaultScheme, disabledScheme);
defaultSchemeBundle.registerBorderColorScheme(
new CharcoalColorScheme(), ComponentState.getActiveStates());`

As with color schemes, it is possible to create a derived color scheme bundle. The same warning applies - a color scheme bundle is a delicate collection of different color schemes and alpha values carefully chosen to work together in providing visually appealing appearance and consistent animation sequences. In some cases, creating a derived color scheme bundle will result in poor visuals.

You can use the following API to create a derived color scheme bundle:

`/**
* Creates a new color scheme bundle that has the same settings as this
* color scheme bundle with the addition of applying the specified color
* scheme transformation on all the relevant color schemes
*
* @param transform
* Color scheme transformation.
* @return The new color scheme bundle.
*/
public SubstanceColorSchemeBundle transform(ColorSchemeTransform transform)`

Where the color scheme transformation is defined by the following interface:

`/**
* Defines transformation on a color scheme.
*
* @author Kirill Grouchnikov
*/
@SubstanceApi
public interface ColorSchemeTransform {
/**
* Transforms the specified color scheme.
*
* @param scheme
* The original color scheme to transform.
* @return The transformed color scheme.
*/
public SubstanceColorScheme transform(SubstanceColorScheme scheme);
}`