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## org.jvnet.substance.painter.border
Interface SubstanceBorderPainter

All Superinterfaces:
  SubstanceTrait

All Known Implementing Classes:
  ClassicBorderPainter, ClassicInnerBorderPainter, FlatBorderPainter, FlatInnerBorderPainter, GlassBorderPainter, GlassInnerBorderPainter, InnerDelegateBorderPainter, NullBorderPainter, SimplisticSoftBorderPainter, StandardBorderPainter

    public interface SubstanceBorderPainter

extends SubstanceTrait

Border painter interface for Substance look and feel. This class is part of officially supported API.
Starting from version 4.0, the borders of some controls (buttons, check boxes, tabs, scroll bars etc) are painted by border painters. Up until version 4.0 this has been done by gradient painters (`SubstanceGradientPainter`) instead. Note that a custom gradient painter may continue painting the borders, but these will be overriden by the current border painter. To allow easier migration, use `NullBorderPainter`.

Since:
  version 4.0
Author:
  Kirill Grouchnikov

Method Summary
`void` | `paintBorder(java.awt.Graphics g, java.awt.Component c, int width, int height, java.awt.Shape contour, java.awt.Shape innerContour, SubstanceColorScheme colorScheme1, SubstanceColorScheme colorScheme2, float cyclePos, boolean useCyclePosAsInterpolation)`
Paints the control border.

Methods inherited from interface org.jvnet.substance.api.trait.SubstanceTrait
`getDisplayName`

Method Detail

### paintBorder

    void paintBorder(java.awt.Graphics g,
                     java.awt.Component c,
                     int width,
                     int height,
                     java.awt.Shape contour,
                     java.awt.Shape innerContour,
                     SubstanceColorScheme colorScheme1,
                     SubstanceColorScheme colorScheme2,
                     float cyclePos,
                     boolean useCyclePosAsInterpolation)

  Paints the control border.

  Parameters:
    `g` - Graphics.
    `c` - Component.
    `width` - Width of a UI component.
    `height` - Height of a UI component.
    `contour` - Contour of a UI component.
    `innerContour` - Inner contour of a UI component. May be ignored if the specific implementation paints only the outside border.
    `colorScheme1` - The first color scheme.
    `colorScheme2` - The second color scheme.
    `cyclePos` - Cycle position. Is used for rollover and pulsation effects. Must be in 0..10 range.
    `useCyclePosAsInterpolation` - Indicates the algorithm to use for computing various colors. If `true`, the `cyclePos` is used to interpolate colors between different color components of both color schemes. If `false`, the `cyclePos` is used to interpolate colors between different color components of the first color scheme.

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